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In Section 10 of Sound Design by Andy Farnell

For the discussion of sound design, which is the art and practice of creating sounds and soundtracks for movies, games, music, etc.

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Working on the gameplay for my game.

Metroidvania is a subgenre of video games focused on guided non-linearity and utility-gated exploration. The term, popularized by video game critic Jeremy Parish, is a portmanteau of Metroid and Castlevania.

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How much is your wishlist numbers effected on Steam if you left your System Requirements barren?

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

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My Steam Traffic Stat so far.

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

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Metroidvania game with a robot that can make platforms with its gun.

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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A Metroidvania game with a robot that can create platforms with it's gun!

A place for indie games

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A Metroidvania game with a robot that can create platforms with it's gun!

r/platformer is subreddit for News, Trailers, Discussion about Platformer games.

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Should I redo the design of my character for my game?

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.

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Should I redo the design of the Character of my game?

This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!

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Latest trailer of my game.

This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!

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So I made the mistake of creating a Twin Stick Shooter/Metroidvania

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.

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A Metroidvania game with a robot that can create platforms with it's gun! - Steam Page Up

Metroidvania is a subgenre of video games focused on guided non-linearity and utility-gated exploration. The term, popularized by video game critic Jeremy Parish, is a portmanteau of Metroid and Castlevania.

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How does my character's jump physics look like?

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This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!

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How to judge how good a sound effect is?

For the discussion of sound design, which is the art and practice of creating sounds and soundtracks for movies, games, music, etc.

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Do you think this project is good enough to put on a gofundme page so I can hire musicians?

Metroidvania is a subgenre of video games focused on guided non-linearity and utility-gated exploration. The term, popularized by video game critic Jeremy Parish, is a portmanteau of Metroid and Castlevania.

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Destroy my Trailer

Destroy My Game, a community for brutally honest feedback for game devs.

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Remade my Trailer for a metroidvania game for my steam page. Any feedback or suggestions appreciated!

This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!

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Working on my in game art for my Steam Page.

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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Showing screenshots of my game and unity project for proof to register a copyright for my game?

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

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Just submitted a copyright form for my video game creation. When and how I show proof?

News and discussion on copyright, copyleft, patents, trademarks, intellectual property, free culture, open source and free software, and cultural policy.

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What does Sci fi shooter metroid-like metroidvania lacks what souls-like and igavania have?

Metroidvania is a subgenre of video games focused on guided non-linearity and utility-gated exploration. The term, popularized by video game critic Jeremy Parish, is a portmanteau of Metroid and Castlevania.

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What do you think of momentum based platforming in metroidvania?

Metroidvania is a subgenre of video games focused on guided non-linearity and utility-gated exploration. The term, popularized by video game critic Jeremy Parish, is a portmanteau of Metroid and Castlevania.

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This is what I have for my Metroidvania Trailer so far. What do you think of it?

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.

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How Important is seeing story elements in metroidvania game trailers are to you?

Metroidvania is a subgenre of video games focused on guided non-linearity and utility-gated exploration. The term, popularized by video game critic Jeremy Parish, is a portmanteau of Metroid and Castlevania.

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What do you think of my capsule art for a metroidvania game?

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This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!