Exploring Controversial Cross-Server Gold Strategies
Very soon (within a month), every server in each SoD region will be getting merged together. One PvP server. One PvE server. The transfers won't be forced, but they will be heavily encouraged and most guilds will transfer, so peer pressure will push most players together.
Here's what makes this so cool from a goldmaking perspective: for the first time that I can remember, everyone will be moving to the same server. That means all your gold and items on every server will be combined together into a giant pile.
- You can earn gold on up to 6 servers at the same time via passive methods like TSM Vendor Search and TSM Disenchant Search and then transfer all the profits to one single megaserver
- You can do low-effort flips like reagents and Chronoboons (recently buffed to be used much more often in raids) on up to 6 servers at the same time and essentially 6x your profits.
- You can do TSM scans to find and flip underpriced items on 6 servers simultaneously (Silk Cloth..Runecloth for Heavy Bandages to the vendor, or simply underpriced consumes and gear re-flipped on the AH)
- You can convert any old characters you leveled on dead servers into transmute machines knowing that your profits will be accessible within a month (it's like you found that old hard drive with bitcoin on it)
- You can mule low-priced items like Black Lotus (or anything that has a noticeable price difference on comparison sites like JP-Worgen from the dead servers to the megaserver
TLDR: Make the maximum number of characters on every server right now (character creation will be locked once the megaserver is live). Then begin doing hourly TSM searches and flips to build wealth. When the megaserver is live, slowly transfer characters one-by-one with valuable materials that sell for a profit on the new megaserver.
Some may say it's unethical to profit cross-server like this, so what do you guys think about making gold this way?