There still isn't a single positive thing CVs add to surface ship gameplay.
After trying to farm my T7 Windroses and having a CV in literally every game for 6 games in a row, i can just say that the class still adds nothing but detirement to surface ship gameplay.
Like when I see a CV in the enemy team i just know that I can't make any moves offensive moves and basically just fap together with my teammates to form a copium AA bubble.
AA on most ships is so insanly dogshit that you might as well don't have it and all you can do against planes is trying to dodge, which is then exposing you to whatever is infront of you. So if you actually participate in any sort of fight, this is just death.
Honestly the ability of a CV to just fap on the same target until it's dead and creating crossfires at will, without needing good positioning at all massively sucks to fight.
Then there is the point where CVs just can't participate in surface combat, since they are just stupid big boxes without any reliable way to defend themselves or participate in the game called world of warships.
So they mostly just sit behind an island, impossible to reach, or at the map border and can strike you over and over again, without way to actually take them out.
The entire class is just no risk, full reward since it also just prints planes and also repairs low HP ones the second it touches the flight deck.
At the same time ship modules like AA don't regenerate and deteriorate over the course of the game, so your shit AA becomes emotional support after 2 HE shells hit your ship.
It's honestly laughable how poorly this class is implemented still.
Even AA just being a DOT effect you can't control, whilst the CV player is in full control over it's planes is so dumb.
Don't get me wrong, the changes they made are a step in the right direction, but we are not even close to CVs being fun or fair to fight.
I hope they will work on the class until that happens.