Do y’all agree the game needs some kind of health regeneration system outside of just stims?
With the recent comments the devs made on the bulwark in the 6.2 patch notes, I was thinking that this game is gonna need health regeneration system outside of some sort if they truly want to fix bulwark banner heal. Banner heal is the most essential perk to clear lethal or absolute with since it’s the only way to get healing of some sort for all classes when you need it. Stims are far too scarce at the higher difficulties and sometimes you can get a little as 1-3 in a mission. This pretty much means the health is an extremely finite resource in a given run. So, you and your teammates pretty much get one health bar each plus the ability to heal 1/3 of a health bar 1-3 times in a mission (unless you’re able to stim at the best moment to heal contested health in which case you could possibly get a full health bar of healing). Banner heal is the only way around this stop gap and not taking a bulwark with banner heal is immediately making an absolute or lethal run more difficult.
Vanguard is the only class that has health regeneration built into its kit for some reason and it’s the only class that can work around the finite health in a run.
With the recent comments the devs made on the bulwark in the 6.2 patch notes, I was thinking that this game is gonna need health regeneration system outside of some sort if they truly want to fix bulwark banner heal. Banner heal is the most essential perk to clear lethal or absolute with since it’s the only way to get healing of some sort for all classes when you need it. Stims are far too scarce at the higher difficulties and sometimes you can get a little as 1-3 in a mission. This pretty much means the health is an extremely finite resource in a given run. So, you and your teammates pretty much get one health bar each plus the ability to heal 1/3 of a health bar 1-3 times in a mission (unless you’re able to stim at the best moment to heal contested health in which case you could possibly get a full health bar of healing). Banner heal is the only way around this stop gap and not taking a bulwark with banner heal is immediately making an absolute or lethal run more difficult.
Vanguard is the only class that has health regeneration built into its kit for some reason and it’s the only class that can work around the finite health in a run.