Gyro aiming feels underexploited

I may be in the minority, but I feel like gyro controls are still not taken seriously enough by developers and publishers. A handful of titles exploit it absolutely perfectly, and it has become for me an argument to prefer buying the Switch version of a game rather than a competitor, or even just buying it at all. But not only is it not a default option in titles where it seems obvious, but it is also not an option indicated at the time of purchase, and I do not know of any site that does an exhaustive inventory of titles offering it.

I would like it to become more systematic. Titles like Boltgun or Prodeus are less technically advanced than on competing platforms, but a more comfortable aim would be a good selling point on Switch. I also think it could go well with 3D shmups like Ace Combat or Rogue Flight.

What do you think?