MH:Wilds Benchmarks

All images are going to have the graphic preset to ultra and will be in 4k hdr14.

Ray Tracing off and dlss set to quality

Ray tracing set to high and dlss set to quality

Ray Tracing set to high and dlss on balance

Frame gen on, Ray Tracing set to high, and dlss on dlaa

Frame Gen on, Ray Tracing set to high, and dlss on quality

The higher the score, the better, but even with frame gen on the score is lower. From what I have been reading is that the benchmark could be designed to prioritize pure rendering quality over the artificial frames generated by frame gen. I would likely go with the third benchmark or the fifth benchmark. I want to play with Ray Tracing on, so that's why I will be going with those settings. The only thing I was worried about with frame gen is the artifacting, but I didn't really notice any artifacting during the benchmark, but it could be more noticeable when actually playing the game when it releases.