Build guide: overpower flurry rogue, (Pit 101 completed)
I theorycrafted this build at the end of season 5. It uses the same ultimate reset mechanic as the death trap or rain of arrows spam builds out there.
Using beastfall boots to spend all energy and firing a core skill, which then procs preparation to reset death trap, which resets our other cooldowns.
Additionally, we use banished Lords talisman. By getting our energy to at least 212, and using the key passive momentum that gives 30% energy, we hit 275 energy. When we spend all 275, we trigger an automatic overpower. Because we can keep casting all our cooldowns and death trap, now every hit will overpower.
I think my gear is quite good, my masterworks are mostly good. The only necessary 3x crit is on shako. Any others you see are accidental.
I play this on controller, and even after tweaking the skill arrangement, my hands get really tired on a hard pit run. the rest of the game is easy mode.
On a pure test of how tanky this build is, I ate blue fireballs in the phase 2 of T4 lillith. I survived until 8 stacks, and the 9th killed me.
There is a bug in preparation. Sometimes it doesn’t proc the full 10s of cooldown on the ultimate, and we miss an overpower.
Gear as seen in the video will be in the first comment.