Advice needed: Ansur solo HM

Hi everyone! I'm currently testing a build for solo HM. It's Bard 5 / Archfey 5 / Paladin 2 focused around Blink (with a mod that fixes it so that it no longer breaks concentration). Here's characters' stats and loadout:

https://preview.redd.it/uii3hykmrm2e1.png?width=885&format=png&auto=webp&s=3291497c7de33ba8e9e70673256b44fc37e03918

So far things go decently well. Regular combat routine is cast Blink and move a lot minimizing enemy attacks, inflicting conditions through Reeling or poison on the blade and making 3 attacks per turn for 20-32 dmg each (with Arcane Synergy, Strange Conduit Ring and Elemental Weapon), up to 27-39 dmg with Inquisitor's Might. When extremely needed I add CC (I get up to 5 stacks of Arcane Acuity through Gloves of Battlemage's Power, there's a mod that fixes them) and smites though prefer not to (I make a run with 25% of consumables and resting relying only on Supply Packs which makes me save potions and spells as much as possible).

The only 2 serious encounters ahead of me are Ansur, Orin and Netherbrain. Of these two Ansur really scares me to the point I'm not really sure it's possible to kill him with this build. What would you suggest besides obvious things like "Drink Elixir of Lightning Resistance or wear The Sparkswall"?

P.S. If you have advice for soloing Orin (non-Durge, regular TAV), you're welcome too. So far I plan on using the fantastic setup someone here posted, opening with Silence on 2 chanting cultists.

P.P.S. Limitations are based on Rebalanced with additional nerfs: no repecs, no OP mechanics like TB or vulnerability, Arcane Acuity limited by 5 stacks (there's a mod for that), only supply packs can be used for rest, 25% of consumables (including supply packs).